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Adult Walkthrough Continued


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Kill the annoying spider things and kill the Shield-eater with arrows then use the hookshot target in the ceiling to get over the spikes. Go through the door and you'll find yourself at a big lake with a dead tree in the middle and a pillar on the opposite side. The lake is an illusion. Just walk over it and walk up to the pillar on the other side. You can't get in the door, so turn around and you'll come face to face with...yourself! In the form of Dark Link Okay, this guy may seem impossible but there's a trick that makes him easy to beat. First, stand on the island in the center of the lake and make sure he stands on it too. For some reason, if he's standing on the island he won't attack nearly as well. Some say it has something to do with the lack of a reflection. You can also use the islands to either side but there's a glitch in the game that sometimes causes him to be stuck in the wall and you can't get him, so use the middle island. Anyway, once you've done that try hitting him with your hammer. If he blocks, take out your sword and hit him once with a regular swing (NOT a stab) and he'll deflect it but then be vulnerable, so take out your hammer again and it should hit this time. Then just keep smacking him with the hammer while staying on that island and he'll go down in no time. If you can't get this to work use Din's Fire. Now the lake will disappear and reveal where you really were...just a large room. Go through the now unblocked door and get your nice new shiny Longshot. Now look behind the chest and there's a temple of time block. Get rid of it with the Song of Time and drop down the hole. You'll be at the mouth of a river. Swim down river and when you start coming close to a whirlpool, use your Iron Boots to wade past it. If you get caught in its pull and can't get out, try to get as far away from it is possible and then take off the Iron Boots and start tapping your B button like mad to swim away from it. Make your way to a small platform on the left side of the river, just before a particularly strong whirlpool. Use an arrow to shoot the gold eye across from you and a grate will open with a treasure box behind it. Use your hookshot on the treasure box to fly across, avoiding the last 2 whirlpools, and open the box to get a key. Go down the hallway and you're back at that whirlpool you got a key from earlier. Now make your way back to the main room (you should know the way) and with your Iron Boots on go once again through the tunnel with the torches on either side where you met Ruto, and float up to the water level changing switch. Play Zelda's Lullaby to change the water level, then drop down and go back into the main room. Go into the tower and play Zelda's Lullaby there to raise the water to the middle level. Exit the door and go around the tower to the back. There's a tunnel here with a grate and a gold eye below the entry.Shoot the gold eye with an arrow then quickly use your Hookshot on the Hookshot target at the end of the hall. Follow the passage until you hit a movable block on your right. Pull it to the left until it stops, then go down to the end of that passage. Hookshot up the hole in the ceiling and you'll end up back in the main room again. Drop down, shoot the eye with an arrow again and Hookshot into the passage. This time when you hit the block push it forward out of your way, turn right and get the key. Now go back the other way again and use your Hookshot to fly up the hole in the ceiling and return to the main room. Sink down to the bottom and go into the passage to the right of the passage leading to the room where you met Ruto. Float up the other side. Use your Hookshot to get over the spikes and go through the locked door. In this room kill as many of those spider things as you can first then use your Iron Boots to wade through the middle of the water, avoiding the whirlpools and the boulder. Float up and out on the other side and go through the door. Drop to the nearest ledge on your right and blow open the crack in the wall. Don't go through it yet. Instead, swim across to the left platform and blow open the discolored bricks. Go through this one and push that block that's in there all the way forward. Now loop back around to the first hole and go in there and pull the block as far as you can. Loop back around once again and push it the rest of the way onto the underwater switch. This will raise the water level. Float up with it and go through the door (not the one you came through, the other one. It's got steps in front of it). Now in this room step on the floor switch and quickly cross the gap by hopping on the water geysers then go through the door. You don't have to jump on the third geyser; you can make the jump from the second to the door to save time. In here avoid the boulder and head right (upstream) then use your boots to sink into the deep water. Walk along the passage, float up the other side and go through the locked door. Get the Boss key from the treasure chest. Now go back outside, go down stream and you're back in that room with all the spider things and the vortex's. Go back through the door you first came in and make your way back to the main room again. Once there float up and go through the door with the red block floating in front of it and raise the water to the highest level. Now look for one of those dragon head statues with a Hookshot target on it. Use the Hookshot to get over there and go through the door behind it. Go up the ramp while trying to avoid those moving spike things (this is a lot harder than it sounds. Try going up the right side when the first spike thing is moving to the left and about halfway over and keep running straight up) and go through the boss door. Jump onto one of the platforms and you'll get a warning about the water.


Morpha
To kill Morpha you must first duck when it starts to come and grab you. Don’t go in the middle of the area. Go on the sides. Now when it is in the water Hookshot it and then hit it with your sword. After you do it a couple of times it will die. Now go down and get the heart piece. Go in the blue light. See the movie sequence and then go to Kakariko Village


Kakariko Village
After entering the village, you will see a really cool cinema scene. Sheik then teaches you the Nocturne of Shadow. Exit the village.


Temple of Time
Put the Master Sword back into the pedestal to warp back seven years. Head over to Kakariko Village.


Kakariko Village
Enter the windmill and go up to the guy holding the odd instrument. Play the Song of Storms. It will screw up the windmill, and drain the well. Head back out and into the well.


Bottom of the Well
I just have on thing to say about this level: I hate it! It is full of nasty traps! Oh well, the walkthrough must go on. Crawl through the small passage, and kill the Skulltula. Run straight ahead through the wall (again, i am not a psychopath, this area has invisible walls), and you are in a room with a stream running through. Follow the stream right until you find an invisible wall. Go through, and you are in a room with cages in the corner, and a hidden hole in the middle of the floor. Make your way carefully around the room, and go through the wall. Stand on the Triforce Symbol, and play Zelda's Lullabye. The stream drains. Return to the room where you first saw the stream, and drop into the huge hole in the fllor. Crawl through the space, and climb the vines. Go through the door to face the Boss, Dead Hand. See the Bosses section. When you beat him, a chest appears with the Lens of Truth (i'll just call it the Lens from now on, it's a lot easier). Play the Prelude of Light to get to the Temple of Time if you want. There are still three Gold Skulltulas in here and a Gold Rupee, but I'll put how to get those in another revision. I don't want anything else to do with this nasty level. Pull the Master Sword to warp back to the future.


Kakariko Village
In the Temple of Time, play the Nocturne of Shadow (my favorite tune in the game) to warp to the Graveyard. Turn around, and run down to the unlit torches. Use Din's Fire to light them all, and force the entrance to the Shadow Temple open.


Shadow Temple
This is almost as nasty as the Well. ALMOST. You have the Lens to help you along here, though. Go forward, and at the right, use the Longshot to get across the gap. Use the Lens, and go through the hole in the wall. Use the Lens in the next room to find a hole in the wall leading to a hallway. Use the Lens to find the room with a ReDead and Keese in it. Kill them and get the Map. Go back to the face room, and use the Lens to find the other path. You'll soon come to the Dead Hand mini-boss. Beat him and get...the Hover Boots. The gayest weapon in the game!!! Head back to the room with the big bird (hehehe) and all the faces. It says: Make my beak face the skull of truth. So, use the Lens to find the skull. Most of the skulls are gone, but one still has a skull. Point the birds beak at that skull. The gate across the gap opens. Use the Hover Boots to get over there. Head into the left passage first. There are two Grim Reaper whirling their blades around while you must collect Silver Rupees. Once you get them all, you'll get a Key. Go in the right path now, and kill the Mummies to get the Compass. Return to the room with the Beamos and bomb the path forward. Open the locked door. Go down the passage, but be wary of the Skulltulas that will drop down. At the end is a bunch of small ledges with guillotines on them. Use the Hover Boots to get from one ledge to the next, but watch out, at the last ledge, a Skull Bubble will come up. On the platform, a Stalfos will drop down. Take off the Hover Boots and kill him.Then put them back on and get onto that platform going up and down. When it's at it's highest point, run off to land on the other ledge. Collect the Silver Rupees to open the door. Go down the hall to the room with falling spiked platforms. Use the Lens to find the block in the wall, and pull it out. Push it through the spikes to keep from getting hurt. At the second spike trap, go around the block and pull. Climb on top of the block when it's clear, and use the spiked platforms as stepping stones (don't worry, there are no spikes on the top of the platforms) and get over to the switch. Step on it to activate a chest. Use the Hover Boots to get over there and get a Key. Go back to the area with the guillotines, and take the rocky ledge to the left. Run under the guillotine, and have your Hover Boots and Lens on. Run onto the invisible platform, then run onto the moving one. Run to the locked door and go through. Collect the Silver Rupees ahead and the door will unlock. Use your Lens and Longshot to get them all. Go through the unlocked door. Head up the stairs, and pick a Bomb Flower. Throw it into the flaming skull. The skull explodes and you can grab a Key. Go back to the previous room. See that locked door up there? No way up, eh? Well, pull out the Lens to spot a Longshot target above the door. Pull yourself up there, and go through the door. Put on your Iron Boots, and run past the fans and switchblades. At the last one is a gap, put your Hover Boots on and wait for the fan to stop blowing. Then run across the gap and drop down onto the ledge. Shoot an arrow at that eye at the other end of the room, and run over to where it was. Equip the Hover Boots, then wait for the last fan to stop blowing. Pull out the Lens, see that hole in the wall? Get on the middle of the platform, and wait for the fan to come on again, then run fullspeed at the wall to make it. Take out the Mummies, then bomb a pile of dirt near the door to get a Key. Use the Lens to spot a block in the wall, and pull it out towards the high ladder. Climb the block and go up the ladder. Jump on the boat and play Zelda's Lullabye at the Triforce Symbol to get it moving. On the way, two Stalfos will drop in. Whether they have been destroyed at the end or not, the ship will sink. Have your Hover Boots on and run off to the ledge to the left. Head through that door. This next room is a maze with invisible walls. There are three doors in here. One has a blood stained floor, use the Lens to find a Floormaster, kill him to get a Key. One has some rotating skulls where you can pick up some goodies. The third has two ReDeads and spikes made of wood closing in on you. Use Din's Fire when the spikes get too close to burn them away, then open the chest to get the Boss Key. Head back to the ledge where you fell off the ship. See that statue surrounded by Bomb Flowers across the way? Shoot a Bomb Flower with an arrow, and they will all blow, and the statue collapses, making a bridge for you. Go through the door. Use the Lens and the Hover Boots to get across all of the platforms in here, and to reach the BossDoor. ]


Bongo Bongo
To Kill Bongo Bongo you must first hit both of his hands and then hit his eye. after that hit his face with your sword. After a few hits it will die.


Gerudo Valley
Bring Epona here, and cross the first bridge. Whip her to get her going a bit to sail over the next bridge. Keep going in to Gerudo Fortress. Gerudo Fortress Let a guard see you, and she will toss you into a jail cell. Look up, and use the Longshot on the little alcove in the ceiling. Drop all the way down, and go in the door to the left. Go up and right, you will see a Carpenter in a cell. Talk to him, and a Gerudo will drop down. Wait for her to attack, block her, and then do a Jump Attack. Be sure to block when she jumps through the air, twirling her blades as if she hits you with that, you will be sent back to your cell. Beat her to get a Key that opens the cell. Go outside, and left, through the door. Turn right, and wait a few moments until you see the guard poke her head out behind the boxes. Shoot her with an arrow. Then go forward until you see a ramp going right. Go up, and turn left. Hop up onto the little ledge, then quickly run into the door before the guard sees you. Keep going forward to find another cell. Beat the warrior, then free the Carpenter. Go left, and drop down one level. Keep going straight and you will soon come to a door.Beat the Gerudo and free the Carpenter. Go back out, and climb the vines. Go through the door beside the door where you first came out. Keep following this path until you find the final Carpenter. Beat the Gerudo here, and you will get a Membership Card. Now you can wander around freely.go to the desert by talking to the gerudo on top of the gate. Now when you enter use your hookshot to get to the other side. Go and follow the flags and you will be in front of a rock thing. wear your lens of truth and follow the ghost. then you must be at desert collossuss when yousee two flags. Now go in the temple then out. You will meet sheik. He will teach you a song. The requiem of Spirit. Turn into a kid and come here.


Spirit Temple (Young Link)
Go up the stairs and talk to Nabooru, the nice theif (heehee). She will ask you to get the Silver Gauntlets for her. When you find them, you get too keep them. Anyways, crawl through the hole. Kill all the Keese and Armos to open the unlock all the doors. Go left, first. Kill the Skull Bubble, then toss your Boomerang at the crystal switch, which causes a bridge to lower for you. Go, and exit through the door. Now you are in a room with a small ledge, and a switch blade at the middle. To make things worse, an Anubis is in here, launching fire balls at you. Run over to the side where Anubis is, and he will exchange sides with you. Notice how when you move, he'll move? Well, move around until he is by the barred door, then use your Boomerang on the crystal switch to cause a wall of fire to rise, killing the Anubis, and opening the door. Now, you have to collect five Silver Rupees. A bridge will drop. Light a Deku Stick, then go and light the unlit torches. A chest with a Key will appear. Exit the room, and you're back in that room where you had to kill the Keese and Armos. Go through the small hole in the wall, and open the locked door. Take out the Skulltullas with your Slingshot, then climb the wall. Kill all the enemies, and you will see a Sun Switch on the floor. Look around until you see a crack in the ceiling, so fire off a Bombchu at it to blow it open. The sun pours onto the Sun Switch, which opens the door. Push the Armos off the ledge so it lands on a switch, then go up the stairs. Light a Deku Stick, then drop back down. Light the torches, and a chest with the Map in it appears. Go back up the stairs, and through the door. In the next room, the first thing to do is pull the block with the Sun Switch on top of it into the sunshine, which opens up the exit. Then, you have to collect the Silver Rupees, which lights a torch. Light a Deku Stick, then light all of the unlit torches, which gets you a chest with a Key appears. Exit the room. Go up the stairs, and then you have to face an Iron Knuckle. Beat it to recieve the Silver Gauntlets. TIP: Use bombchu on the iron knuckle. You'll see Nabooru be abducted by two witches, Koume and Kotake. Play the Prelude of Light to warp to the Temple of Time.


Temple of Time
Take out the Master Sword to be an Adult again. Play the Requiem of Spirit.


Spirit Temple (Adult Link)
Go up the stairs, but this time go right. Push the gray block until it falls into the gap. Go up the stairs, and bomb the Beamos. Look above where the Beamos was, and shoot the crystal switch with your Longshot. Go in the door to your left. Play Zelda's Lullabye at the Triforce Symbol, and a chest drops down on the other ledge. Use your Longshot to reach it. Inside is the Compass. Head back to the Beamos room. This time, go right. You must dodge the boulders while collecting Silver Rupees. This is insanely easy. You have to play the Song of Time to get at one. Go through the door. Defeat the Like Like that drops down, and open the chest to get a Key. Return to the Beamos room. Open the locked door, and run past the Like Like. Climb up the wall, and use the Lens to spot a Floor Master running around. Kill it, then push the cobra statue around so the ray of light hits the Sun Switches on the wall. One switch holds a Floormaster, so watch out. One of the switches also holds the exit to this room. Run up the stairs to the top, and use the Hover Boots to get onto that hand with the Triforce Symbol on it. Play Zelda's Lullabye on it, and a chest drops down on the other hand. This is really hard to get to. You have to stand on the very edge of the hand, and use your Longshot on the chest. You can JUST make it. Use the Longshot to get back up onto the stair path. Run up the stairs, and go through the door. Kill all the enemies in here to unlock the door. Go through, then go stand beside the barred door. Shoot an Armos with your Longshot, and it will hop on the switch, keeping it down long enough for you to go through the door. You have to fight an Iron Knuckle, and then you get the Mirror Shield!! You can bounce back magical spells and rays of light now! Head back out to the previous room. Use the Mirror Shield to bounce light onto the Sun Switch. The door opens, so head in and get a Key. Go back to the room where you had to kill the Anubis'. Go through the locked door. You're now in a room where you have to climb the wall, but sections of the wall move left and right into spikes!!! This could be extremely hard, but, remember your Longshot. Point it at the top part of the wall, which isn't moving, and pull yourself up to it, now just climb up. Go through the door. Stand on the Symbol and play Zelda's Lullabye. Go through the door. Kill the Torch Slugs. Now smash the doors with your Hammer (they're fake) until you find the eye.

The rest is on "Adult walkthrough ending".


Erty99@aol.com


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